| Date |
News |
| 11/11/1999 |
ZX Plus version 0.23 released. |
| 11/11/1999 |
128K Soundchip implemented without enveloping. |
| 11/11/1999 |
48K and 128K sound using Direct Sound (tested with a Sound Blaster
AWE64). |
| 11/11/1999 |
Randomised Spectrum memory on startup. |
| 11/11/1999 |
DirectX 7 Required. |
| 11/11/1999 |
Fixed all known memory leaks. |
| 01/10/1999 |
Various code optimisation. |
| 01/09/1999 |
More Z80 bugs fixed so games like Antiriad now work. |
| 01/08/1999 |
Correctly(!) fixed corrupted display for some video cards using display
mode cache. |
| 05/07/1999 |
ZX Plus version 0.22 released. |
| 04/06/1999 |
Added joystick configuration including joystick button mapping to the
keyboard so games requiring the keyboard and joystick can have all the
keys mapped to the joystick. Changed the zxplus.dat configuration file
to include version number and joystick configuration. |
| 03/07/1999 |
Fixed more Z80 bugs. Bravestar and a few other games now work better
than before. Fixed the border when loading from Windows Explorer to now
change to the correct colour when it runs. Fixed the loading of Z80 version
1.45 files when from Windows Explorer. |
| 03/07/1999 |
Fixed corrupted display for some video cards using display mode cache. |
| 21/06/1999 |
Due to a bug the already available version of ZXPlus can play Abu Simbel's
Profanation. |
| 19/06/1999 |
ZX Plus version 0.21 released. |
| 18/06/1999 |
Fixed the loading of version 2 and 3 z80 snapshots due to the incorrect
order of the page blocks. Changed the timing of the delay so the emulator
calculates the correct speed more quickly. Progressing well on the AY8912
soundchip and expect to release a working version in version 0.3. Modified
the menu to only allow presses of keys to act as one key press while backspace,
page up, page down and the arrow keys can be held down to produce multiple
key presses. This stops multiple options been chosen when you wanted only
one such as holding down the enter key. |
| 14/06/1999 |
Improved the sound when soundblaster is selected. Fixed a bug which
means that the music in alot of games plays now; eg. Nodes of Yesod, KnightLore,
etc. Changed the 128k roms, now a 128 reset will work properly. |
| 12/06/1999 |
ZX Plus version 0.20 released. |
| 12/06/1999 |
Fixed a few bugs in the Z80 emulation. There are still a lot more bugs
to find. |
| 11/06/1999 |
Implemented higher resolution timing to improve the sound on faster
computers. The Sound Blaster port is now automatically set using the BLASTER
environment variable. If it is not set the default is 220h. |
| 08/06/1999 |
Implemented the Spectrum 128K without 128K soundchip emulation, loading
128K .SNA and .Z80, Saving 128K .SNA, and the shadow screen. The 128K Rom
emulation crashes so 48K mode is set to default. Games that work okay are
Yie Ar Kung Fu, Target Renegade and a few others. The extra 128K keys on
the keyboard have not yet been mapped. |
| 07/06/1999 |
Implemented some of the undocumented flags (bits 3 and 5 of F) so when
writing BASIC in the 48K Rom some of the spacing is now correct while others
are always wrong. Before these values were random. Mapped the delete key
to the PC Backspace and the break key to the PC grave key. |
| 06/06/1999 |
Added a screen mode option letting you choose what type you want, either
Classic (Full screen and no interpolation), Interpolation (Full screen
and horizontal interpolation), Scanlines (black lines inserted inbetween
screen lines so twice as quick as full screen), and Scanlines and Interpolation
(default for Version 0.10). The screen mode is also saved in zxplus.dat. |
| 04/06/1999 |
ZX Plus version 0.10 released. |
| 03/06/1999 |
Completed the menu options allowing you to choose the joystick emulation,
sound options, load z80 or snap, save snap, etc. A file zxplus.dat loads
and saves the options automatically. Soundblaster port 220h mode can cause
zx plus to crash if not a true sound blaster or not at port 220h. |
| 28/05/1999 |
Implemented windows joystick support. Up to two joysticks
can be used. It has been tested with Gravis Gamepad Pro, Gravis Xterminator,
and a six button joypad. Kempston, Sinclair 1, and Sinclair 2 emulation
added. The menu can now be driven using the joystick. Improved the timing
of the Z80 interrupt and ULA so games like ghost and goblins now do not
flicker. |
| 27/05/1999 |
Started work on a "Load File", and "Save File" menu box. |
| 26/05/1999 |
Implemented Spectrum 48K sound using Sound Blaster port
220h. We have not yet found a way to emulate the sound properly using Direct
Sound. |
| 22/05/1999 |
Inplemented the sprectrum cursors which are now mapped
to the keyboard cursors and the control key. |
| 20/05/1999 |
Implemented the data bus to optimize the calculation
of the spectrum screen to the Z80 screen. |
| 16/05/1999 |
Implemented the reading of Z80 file formats. |
| 14/05/1999 |
Finished a reasonable emulation of the Z80 with the screen,
keyboard, and reading of snapshots implemented. |
| 01/06/1998 |
Started the ZX Plus project. |